House2Home

July 2023

1 Week

Roles

User research & User interface design

Project Type

Design sprint project at Springboard

Problem

House2Home is a startup dedicated to helping users decorate their homes or apartments immediately after moving in. We offer "starter kits" that include a curated selection of home décor items tailored to the users' preferences and needs. Our products are affordably priced, recognizing that users have just made significant moving expenses.

Constraints

It has to be a website design (desktop or laptop).

It has to help decorate the house with little items.

Prices range from $10 - $50.

Research

Before beginning the design process, we received valuable information about our users, including user quotes and a persona of a woman named Ally. This information is crucial for identifying the issues that need to be addressed and understanding what users want from the application.

User Research

"I moved into a new apartment and it was sooo empty, so I wanted to buy some stuff to make it a little more stylish. I knew I needed a few things, but it was hard trying to stick to a budget"- Maria

"I know the 'look' I want, and how I want to feel when I walk in... I just don't really know what products to buy to pull it off."- Deena

"So many items look great in the staged photos - but will they look good in MY living room? You don't really know until you order them and see how they look in the space."- Anna

Persona

Ally

23 Years Old

Chicago, IL

Goals:

Ally wants to find decorative items in her budget that will give her apartment the look & feel she wants.

Ally wants to give a quick "facelift" to her apartment, without needing to shop for lots of individual items.

Behavior

Ally graduated college one month ago, and now lives in a small studio in Chicago.

She was really excited to decorate her “own” apartment.

Ally browses Pinterest for ideas on how to decorate her apartment.

Ally puts time aside to shop for decorations but often gets overwhelmed.

Frustrations:

Ally hesitates to buy appealing small items because she's unsure how they'll fit her space.

How can she get a similar look of the inspirations she sees, on a budget?

Ally knows the desired "look" but isn't sure which items to buy for her apartment to achieve it.

Ally wants impactful décor for her apartment without major changes like painting or renovation.

Design Sprint

This project was a design sprint aimed at testing our time management and design capabilities under tight deadlines. Given existing user research, our primary focus was on designing the product. Additionally, we had to adhere to specific content and pricing constraints provided to us.

1

Map

Gather information and identify the problem. Create end-to-end experience for users.

2

Sketch

Conduct lightening demos. Create Crazy 8 sketches. Design a solution sketch.

3

Decide

Create 5-15 sketches also with solution sketch to create a storyboard.

4

Prototype

Create the prototype for the project in Adobe XD.

5

Test

Interview and test 5 users using the prototype.

6

Tidy Up

Not part of the design sprint, but a day to incorporate feedback and criticism back into the prototype.

Day 1: Identifying the Problem

On the first day, our goal is to identify the problem we are addressing. In this case, we need to create an application for new homeowners that provides curated starter kits. We observed that new homeowners often face various challenges that prevent them from decorating their homes as they wish. Here are some of the issues we aim to solve:

How might we help users visualize their homes with the items?

How might we help users find the perfect starter kit?

How might we help users decide what to put in their homes?

How might we help users find inspiration for interior design?

Possible end-to-end user experience

Day 2: Scoping out Inspiration/Competition

On the second day, we analyze our competitors and create sketches. We start with Crazy 8 sketches, producing eight one-minute sketches each. Next, we create a critical screen that displays one of our most important screens and the screens leading up to it. With the problems established, we now have a clearer visual of what we want to incorporate into our application.

Competition

Havenly

This website has more luxurious and expensive items.

It has a style quiz and explore section where users can test which style best fits them.

The ability to consult a designer and ask them for their opinion.

IKEA Planning/Kreativ

IKEA is well-known budget friendly brand that many new young homeowners use.

The IKEA Planning is used to book appointments with a designer.

IKEA Kreativ uses augmented reality where users can scan a QR code to access the app.

They offer an interior design service to help with interior design.

Pinterest

Has a large collection of images to use as inspiration.

Community driven with comments and collections.

Ecommerce is integrated into the website where users can sell their own products.

Crazy 8 Sketches

For the next step in day 1, we were given eight minutes to create eight different sketches, challenging our ability to work under pressure and within a tight timeframe. These sketches illustrated various functions of our website, including augmented reality, an AI assistant, and both curated and custom starter kits, among other features.

Critical Screens

The next step on day 2 involved creating three critical screens, presented as three panels, to highlight the most essential aspects of our application. We spent about a minute on each sketch, testing our ability to work quickly. These panels showcased our key features: augmented reality, curated starter kits, and custom starter kits.

Day 3: Creating the Story

Moving on to day three, we focus on creating the story. Using the user flow, we develop a storyboard with 10 sketches. These sketches provide a visual representation of the user flow and illustrate how each page will eventually look. The storyboard helps us visualize different options and features, and how they interact with each other within the application.

Day 4: Sketches Come to Life

Moving on to day four, we bring the story to life by creating high-fidelity wireframes that address the previously identified problems. This is our first time working with Adobe XD, adding another layer of challenge due to the time constraints. These wireframes represent the first round of designs, incorporating all the ideas and features we have planned for the application.

Your very own curated kit

Question: How might we help users find the perfect starter kit?

Extensive list of starter kits based on themes, moods, color, and other factors.

Personalized list of items displayed to help make a decision.

Picture it in your home

Question: How might we help users visualize their homes with the items?

Uses Augmentative Reality to help display the different items in the room.

Users can use an AI to help create a kit or they can create their own.

Users can the Augmented Reality page to quickly decide and add items without wasting much time.

Extensive but Affordable

Question: How might we help users find the perfect starter kit?

Large inventory of items and categories.

Many starter kits, based on emotions, themes and anything else the users can think of.

Items are affordable, perfect for new home owners.

Indecisive? It's Okay, We're Here

Question: How might we help users find inspiration for interior design?

Curated starter kits that are interchangable.

Large inspiration section, gathering ideas from all over the internet.

Create custom kits using A.I.

Day 5: The Last Stretch

Usability Testing

On the fifth day, we conducted usability testing with five users, each representing a diverse range of ages, careers, and levels of technological knowledge. Our goal was to ensure the application was accessible to everyone, regardless of their stage in life. We also aimed to identify any necessary changes based on user feedback. We assigned a few tasks to the users and observed as they navigated through the application, noting their experiences and challenges.

Users

Anthony Liang

Category menu or something that helps navigate

Struggle to see some pages because there is no navigation to pages (category).

Evan Liu

Hard to navigate throughout page and it is a little confusing

Took time on each page to try and look at what to click

Maybe add back button 

Sabrina Wong

Add a back button

Confusing on what to click, maybe something that can help better (easier buttons and sections)

Add a menu for everything and easy navigation

Irvin Sutton

No sense of direction when navigating through pages

Make pages more clear

Have back button

Henry Garcia

Add a back button

Fix the title that leads to interactive and not custom

Maybe add a small menu either next to cart and profile or under header like clothing pages.

Tasks

Change picture frame in interactive page

Move to inspiration page

Add Custom Kit to cart

Find 4th object in kit

Navigate to Custom Kit page

Navigate to Cart

Feedback and changes

Participants encountered difficulties accessing specific pages and experienced challenges navigating the entire website.

Participants also discussed having a back button where they can click to navigate to the previous page.

Some other edits were to eliminate the stenciled background and replace it with a solid color.

Takeaways and Reflection

Simpler is better sometimes

From our last project, we aimed to incorporate more artwork, but sometimes, excessive visuals can distract users from key features. Maintaining a balance is crucial for creating an optimal project.

There needs to be flow or sense of direction.

Users may feel disoriented when using an application or website, leading to frustration, which is undesirable. It's crucial for pages to guide users effectively through text, images, and other forms of communication. Our aim is to create a user-friendly experience to ensure convenience in achieving their goals or tasks.

Prototype

Brand Guidelines

Presentation