OSS Mobile: Elevating Jiu-Jitsu Training Through Digital Innovation
OSS Mobile is a cutting-edge platform designed to seamlessly integrate digital learning into the traditional Jiu-Jitsu training regimen. By offering a user-centric mobile experience, it empowers practitioners to access high-quality instructional content, monitor their progress, and engage with a vibrant community, all from the convenience of their devices.
Date
January - July
23 Weeks
Project Type
Individual student project at Springboard
Role
User research & User interface design
Applications Used
Project Overview
OSS Mobile is a dedicated mobile application designed to support Brazilian Jiu-Jitsu (BJJ) practitioners by providing a comprehensive platform for learning, tracking progress, and engaging with the community. Unlike generic fitness or martial arts apps, OSS Mobile is built specifically for Jiu-Jitsu athletes—both beginners and seasoned practitioners—who seek structured training, body care resources, and a strong sense of community. This project focuses on creating an intuitive and immersive user experience that enhances skill development, promotes injury prevention, and fosters meaningful connections within the BJJ community.
Problem Statement
Despite Jiu-Jitsu’s global popularity, there is a lack of high-quality mobile applications tailored specifically to the sport. Many existing apps focus solely on instructional videos without addressing other key aspects of a practitioner's journey, such as injury prevention, mobility work, and community engagement. Jiu-Jitsu is a demanding martial art that requires continuous learning, physical maintenance, and a supportive network. OSS Mobile seeks to bridge this gap by offering an all-in-one platform where users can improve their techniques, take care of their bodies, and connect with like-minded individuals to become the best version of themselves both on and off the mat.
Research and Discovery
User Interviews
We conducted user interviews with seven males and two females, a mix of practitioners and non-practitioners at different levels of the sport. The goal was to understand practitioners' wants and needs while also assessing non-practitioners' knowledge of and interest in Jiu-Jitsu.
Some quotes:
Patrick M. (24)
Does not participate
“I have heard Jujitsu before but I never really seen it. All I know is that it is some kind of fighting and that’s about it.”
Hao Yuen Y. (47)
White Belt (0 Stripes)
“I wish there would be more women in the sport. Last time I went, I remember I had to sit out because of the odd number of partners and there were not enough women.”
Ali E. (50)
Black Belt (0 Stripes)
“I love competing and I love watching students compete. As a school we need to support each other and push each other to be the best that we can and try to encourage others to give it their best.”
Affinity Mapping
View Full Affinity Mapping on Mural
Empathy Map
Think:
Likes the aggressiveness of the sport.
Hard to find good schools/partners.
Likes the discipline associated with the sport.
Does:
Watching others train
Looks up moves on Reddit and YouTube.
Training and learning with friends.
Feel:
Worried about injuries.
Feels that it is more than just a sport
Loves the competitiveness.
Brazilian JiuJitsu takes a lot of time.
Pain:
Often gets injured from the sport.
Not enough time.
Training and learning with friends.
Too far from nearest good training center.
Can’t find the right partners.
Not good with technology.
Gain:
Can find more partners.
Learn more moves and get better.
Learn other life skills from the sport.
Become more disciplined and patient.
Says:
“I feel more alive when I go against someone and completely dominate them.”
“I like learning new moves and trying to improve myself and increasing my move set.”
“I wish there were some more people a little more advance and the other purple belt is pretty old too.”
“I would like it if there was a good school right next to me where I can drop in anytime I would like. That way I can learn with great coaches and people, without spending much time on travel.”
Persona
Maria Garcia
“I am always on the move and doing things for others. I wish I had more free time to do things I enjoy.”
Age: 35
Work: Nurse
Family: Husband and 2 kids
Location: New York
Education: Bachelors Degree
Bio
Maria Garcia Is a mother of two. She works as a nurse during the day. When she is not working, she is often with her family. She enjoys learning new things and does JuJitsu for self defense and to release stress.
Goals
Wants to learn as much as she can in BJJ
Be able to use these moves in self defense
Achieve her weight loss goal.
Frustrations
Too many responsibilities, not enough free time.
Not enough training partners.
Long tiring hours at work.
Personality
Introvert
Extrovert
Intuitive
Analytical
Cautious
Adventerous
Passive
Active
Preferred Channels
Social Media
Mobile
Computer
Red Routes
We identified key red routes to determine the essential screens and interactions for user success. These included:
Joining a Competition
Learning Techniques
Finding a Gym
View Red Routes on FigJam
Competitive Analysis
We analyzed four competitors: Reddit, YouTube, BJJ Fanatics, and Jiu-Jitsu Five-O.
Design Process
Low fidelity Wireframes
User Testing Insights
Issues with button size affecting clickability.
Color contrast and text brightness adjustments needed.
Users struggled to switch between competitive and normal modes.
Difficulty finding friend and global rankings.
Glitches in online/offline toggle button.
No clear home button.
Some users feared redundancy with YouTube and Reddit.
High Fidelity Wireframes
We refined our wireframes based on user feedback, improving:
Visual Hierarchy
Navigation Clarity
Component Interactions
Prototyping for MVP
Final Solution & Takeaways
Final Solution
OSS Mobile was designed to bridge the gap between in-person Jiu-Jitsu training and digital learning, providing users with a structured, interactive, and accessible way to improve their skills. Based on our research and iterations, the final solution includes:
Structured Learning Curriculum
Categorized system for Beginner, Intermediate, and Advanced techniques
Step-by-step video tutorials from experienced instructors
Progress tracking system
Interactive Training Tools
Technique Journal for logging training sessions and notes
Bookmarking for quick technique review
Hands-free mode for easier use while training
Community & Social Features
Discussion forums for user interaction
Instructor Q&A sessions
Gamified Grappler’s Quest challenge system
Health & Recovery Integration
Health Tracker for wellness metrics
Workout and stretching tutorials
Takeaways
OSS Mobile was a valuable learning experience that helped me grow in UX research and mobile application design. Key learnings:
Designing for a Diverse Audience
Mobile UX Considerations
Iterating Based on Feedback
Future Improvements
Future updates could introduce AI-driven training recommendations, live sparring analysis, and enhanced instructor interactions to improve user experience further.